The scientists programmed each of these Worlds with an individual set of laws and rules which the residents strictly follow and consider most important for their lives.
I suspect this is the approach taken by games like Aqua Forest. One more comment: Fluid simulations is the stuff of numerical parallel programming and supercomputers, or at the very least, high power, multi-core desktops. That may be true, but the kind of full 3D high resolution simulations Julien and Bobby Shaftoe point to (Ron Fedkiw, James O' Brien, Robert Bridson etc.) are substantially too costly to run on an i Phone at interactive rates. Probably a particle system is a good place to start.Along these lines you can look into SPH (smoothed particle hydrodynamics) as a somewhat more physical approach to fluid simulation that still relies on particles.Each player takes the role of one of those races trying to build the greatest space station.Through card drafting, the players select locations, and use these to build their station, scoring victory points based on the placement.” The historical record of rainfall and projections of future rainfall from climate models both paint a picture of heavier and more frequent extreme storms for Wisconsin in the future. Kennedy, 2008: Flood of June 2008 in Southern Wisconsin. Potter, K., Demonstration Storms for Identifying Climate Vulnerability (presentation). Behnke, 2014: A comparison of projected future precipitation in Wisconsin using global and downscaled climate model simulations: Implications for public health.
However, the potential for flooding—identified through mapping of areas anticipated to experience flooding once or more per century—is calculated from historical records that don’t reflect today’s changing climate conditions. NOAA Climate Program Office "Working with Communities" webinar, February 21, 2014, 24 pp.
I'm thinking that some sort of cellular automaton or particle system is the way to go, but I don't know where to start. This is not my area of research but I believe this is considered the canonical work: Fluid Simulation for Computer Graphics
Prod Code=3260 Also, look at the Berkeley Animation and Modeling Group I also recommend a tool like Google Scholar or Citeseer and persue the scholarly literature.
In addition, there is a continuing risk of falling trees due to high winds and saturated ground. Boil Water Warning: Residents of the River Belle Mobile Home Park in Verdi are asked to boil water for at least 10 minutes until further notice.
Areas serviced by Truckee Meadows Water Authority are not affected by this warning.
This is for a game, so 100% physical realism is not necessary.